Whitepaper
How ad revenue turns into rewards, and where the money goes.
The plan
- Build a player base and earn revenue from ads — 50% straight to the players, 50% invested.
- Start paying out investment profits to the players.
- Close free registration, so the investment profits start to count for real.
- Open the market, where players buy and sell game accounts.
- Keep raising the payouts.
Revenue
All revenue we earn, minus costs, goes back to the players.
| Share of ad revenue | Goes to |
|---|---|
| 10% | Costs |
| 45% | Investment pool |
| 45% | Reward pool |
Costs cover servers, licenses and salaries.
Investment pool
45% of ad revenue is invested with the aim of growing the pot, so that larger rewards can be paid out later. Profits from those investments are split evenly between compounding and the reward pool. The longer the game runs, the larger the rewards become.
Reward pool
Rewards are earned by playing the game and completing quests. If you would rather not play, you can invite friends as referrals: every referral who earns reward points earns you 10% on top.
All figures are for illustration only.